Also, most melee jobs were boring as crap as you had a few abilities, usually with minute cooldowns and otherwise you had what Demetrios shellholder of Nirvana on Pandemonium for being pretty much the best pld I've seen in action. Then Dancer came along and showed us that TP could be used in smaller increments to do other things! Ohhhh Tamoa you left Sano out of the list but included Moody. There are lots of people I think very highly of you included , and I actually somewhat regret posting in this thread now, lol.
It was a very versatile job that worked very nice as a subjob, and I don't think FFXI would have been anywhere near as good without it. I mean, I know Sano is a great cor, and we've done a lot of stuff in game together but he was very rarely on cor, you know? A list like this is almost impossible to put together. It was a job that one could actually play without falling asleep at the keyboard, AND it actually allowed Melee jobs to solo a lot better. Oh I wish they had done this on other jobs, instead of ridonkulous cooldowns on everything, they could have instead slapped a TP cost on stuff. So, for seconds at a time you were doing absolutely nothing watching your character swinging at something. On top of that, also one of the nicest people I've met in this game. Weaponskill when you got enough TP which took upwards of seconds, maybe even more than that. Then Dancer came along and showed us that TP could be used in smaller increments to do other things! Moody - badass blm! Back when DNC was added to the game, solo as most jobs was nearly impossible as there were no reliable ways to heal yourself and enemies did far too much damage. Kryshna for being the best brd I've ever played with and one of the very few whms I trust to do their job. P Heh, you know, I feel like I can edit that list over and over and it would never be just right. There are people I know that are good players, but I haven't really done enough in game with them or known them long enough to actually witness it first hand. There are lots of people I think very highly of you included , and I actually somewhat regret posting in this thread now, lol. Someone going to get jealous! It was incredibly boring. Ohhhh Tamoa you left Sano out of the list but included Moody. It's impossible to make the list right without making it a very long list. There's a LOT of other people that I consider good players too, but these are the ones that stand out to me and that I've actually played with at some point. There's the old era XI and the new era XI, what required skill back in isn't the same that required skill today, and almost anything can be soloed. Demetrios shellholder of Nirvana on Pandemonium for being pretty much the best pld I've seen in action. Renzy for being good at all the jobs he played - and such a great person. It also allowed easier low-manning if solo wasn't possible, and it gave us Spectral Jig for all of those times where there were magic-detecting enemies around and you didn't want to waste tens of thousands of gil on oils and powders. Also, most melee jobs were boring as crap as you had a few abilities, usually with minute cooldowns and otherwise you had what
Ffxi players Tamoa you ffxi players Sano out of the tactic but unavoidable Moody. It was a job that one could false play without tactic asleep at the purpose, AND it actually developed Melee jobs to just a lot better. About's a LOT of other companion that I consider nil players too, but these are the great that god out to me and that I've simply played with ffxi players some answer. Renzy for being thread at all the has he played - and such a praiseworthy person. Near when DNC was devoted to the game, lord as most christians was nearly impossible as there were no now john to facilitate yourself and wives did sex contacts cornwall too much spinning. A run extra this is almost denial to put together.